Return to VNFAWING.com Website Return to Main Forum Index PageReturn to VNFAWING.com Website
:: Forum Index :: Zephyrnet Forums :: FAQ :: Search :: Memberlist :: Groups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Highrez Helo Rotor Blades...

 
Post new topic   Reply to topic    VNFAWING.com Forum Index -> FAF Shape & Skin Texture Development Forum
View previous topic :: View next topic  
Author Message
CAG Hotshot

Admin, Site Owner, Developer, Webmaster
 

Rank: Admin, Site Owner, Developer, Webmaster

Joined: 12 Aug 2004

Posts: 16060

Post subject: Highrez Helo Rotor Blades... Reply with quote
Well I have finally gotten around to implementing high resolution helo rotor blades to FAF helos...

As others of you may already know, I went to individual blades instead of keeping the default mess that Jane's called spinnign rotor blades...

The problem I ran into though was when adding rotors on the 45 degree axis, the rotors themselves were so small and so low resolution is that you would get very chunky blades...

Well on the Chinook and the Sea Knight I have solved that problem, as well as modified the way the shape displays the blades, so you can see some spin imparted to the blades.

I have made a small video showing it. Its my 1st attempt so its not that great, as its has some stutter and some speed variance, but it does show the blade rotation and detail, and no chinky edges to the blades ...

Simply click on this link or right click and do a "Save Target As" and download it...

Its very small, about 1/2 a MB... And oh yes, I added different colors to the blade tips to help you see the rotation.

And strictly for interest, the blades themslves are up to 10 times larger than the original skin file which is why the edges are so smooth when on the 45 degree angles...

http://imagery.vnfawing.com/video/Chinook-Rotors-1.wmv
_________________
CAG Hotshot
"FAF Shape Meister"
Forum Administrator
FAF/FA-2 Design team
TSH Member/Developer

-------- __@
----- _`\<,_
---- (*)/ (*)
~~~~~~~~~~~~~~~~





Last edited by CAG Hotshot on Wed Feb 23 15:12:17 2011; edited 1 time in total
PostThu Feb 17 4:07:28 2011
View user's profile Send private message Send e-mail Visit poster's website
CAG Hotshot

Admin, Site Owner, Developer, Webmaster
 

Rank: Admin, Site Owner, Developer, Webmaster

Joined: 12 Aug 2004

Posts: 16060

Post subject: Reply with quote
Here is a comparison of the rotor blade sizes to get a better understanding of how the resolution is increased.

The original rotor blade size in the default FA Chinook skin is in red, the new size used in the FAF Chinook skin is in blue...

They both displayed in the same polygon for the rotor. The larger skin is compressed to fit the smaller polygon, reducing the pixel size to allow a much more detailed and smoother rotor blade to be displayed...


_________________
CAG Hotshot
"FAF Shape Meister"
Forum Administrator
FAF/FA-2 Design team
TSH Member/Developer

-------- __@
----- _`\<,_
---- (*)/ (*)
~~~~~~~~~~~~~~~~



PostWed Feb 23 1:45:01 2011
View user's profile Send private message Send e-mail Visit poster's website
Snake

Researcher/Moderator
 

Rank: Researcher/Moderator

Joined: 31 Aug 2007

Posts: 174

Post subject: Reply with quote
The blades look excellent - very nicely done.
_________________
FAF Beta Tester
FAF Theater Researcher
----------------------------
PostWed Feb 23 8:41:36 2011
View user's profile Send private message AIM Address
CAG Hotshot

Admin, Site Owner, Developer, Webmaster
 

Rank: Admin, Site Owner, Developer, Webmaster

Joined: 12 Aug 2004

Posts: 16060

Post subject: Reply with quote
Thanks Snake... The final blades are much improved over this pattern that I created.

This just gives you a size comparison to better understand high resolution skin.

The sad thing about this is that Jane's could have done this from the beginning if they had a competitent artist and shape developer, which they obviously didnt.

FA could have been as good as Falcon 4 even with its limited graphical interface...
_________________
CAG Hotshot
"FAF Shape Meister"
Forum Administrator
FAF/FA-2 Design team
TSH Member/Developer

-------- __@
----- _`\<,_
---- (*)/ (*)
~~~~~~~~~~~~~~~~



PostWed Feb 23 15:14:19 2011
View user's profile Send private message Send e-mail Visit poster's website
JP

Nugget
 

Rank: Nugget

Joined: 30 Jan 2007

Posts: 28

Post subject: Reply with quote
Nice improvement. What other helos will you add these to?
PostTue Mar 29 3:17:43 2011
View user's profile Send private message
CAG Hotshot

Admin, Site Owner, Developer, Webmaster
 

Rank: Admin, Site Owner, Developer, Webmaster

Joined: 12 Aug 2004

Posts: 16060

Post subject: Reply with quote
Lets see...

I believe I can add these to the KA-50 shapes, the V-22s, the Lynx, Sea King, Mi-17/24, and several others...

Unfortunately I can NOT add them to the existing UH-60 or SH-60 shapes or the UH-1 Huey, though I have figured out a way to improve the Huey blades differently since its just a 2 bladed rotor and I MIGHT be able to do something silmiliar for the SH-60...
_________________
CAG Hotshot
"FAF Shape Meister"
Forum Administrator
FAF/FA-2 Design team
TSH Member/Developer

-------- __@
----- _`\<,_
---- (*)/ (*)
~~~~~~~~~~~~~~~~



PostThu Mar 31 17:22:30 2011
View user's profile Send private message Send e-mail Visit poster's website
CAG Hotshot

Admin, Site Owner, Developer, Webmaster
 

Rank: Admin, Site Owner, Developer, Webmaster

Joined: 12 Aug 2004

Posts: 16060

Post subject: Reply with quote
Just realized I screwed up on the Chinook and I should have the forward blades spinning opposite of the rear blades instead of in the same direction...

Identified the problem and corrected the issue by reversing the skin on the forward blades to simulate their spin in the opposite direction...
_________________
CAG Hotshot
"FAF Shape Meister"
Forum Administrator
FAF/FA-2 Design team
TSH Member/Developer

-------- __@
----- _`\<,_
---- (*)/ (*)
~~~~~~~~~~~~~~~~



PostWed Nov 26 16:10:59 2014
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    VNFAWING.com Forum Index -> FAF Shape & Skin Texture Development Forum All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics
You cannot reply to topics
You cannot edit your posts
You cannot delete your posts
You can vote in polls




VNFAWING Flight Sim Development Center,Inc. - VNFAWING.comô

Powered by phpBB © 2001 - phpBB Group